Monday, May 24, 2010

Impact of Capacity Planning in Industrial Sector

Impact of Capacity Planning in Industrial Sector
In view of Operations Management

Introduction

Systems design is the process or art of defining the architecture, components, modules, interfaces, and data for a system to satisfy specified requirements. One could see it as the application of systems theory to product development. There is some overlap and synergy with the disciplines of systems analysis, systems architecture and systems engineering.

Overview

If the broader topic of product development "blends the perspective of marketing, design, and manufacturing into a single approach to product development, then design is the act of taking the marketing information and creating the design of the product to be manufactured. Systems design is therefore the process of defining and developing a systems to satisfy specified requirements of the market or customer. Until the 1990s systems design had a crucial and respected role in the data processing industry. In the 1990s standardization of hardware and software resulted in the ability to build modular systems. The increasing importance of software running on generic platforms has enhanced the discipline of software engineering.

Object-oriented analysis and design methods are becoming the most widely used methods for computer system design. The UML has become the standard language used in Object-oriented analysis and design. It is widely used for modeling software systems and is increasingly used for high designing non-software systems and organizations.

A good website starts life in the design stage. There are several aspects of the site that are formed at this stage, including among other things, layout, color, sound, content, functionality and maintainability. No reasonable person would start to build a house without designing it first; no reasonable website builders should begin construction without a design either. While I admit there may be a better chance of succeeding with the un-designed website than with the un-designed house, you are selling yourself short if you skip the design stage. A friend of mine says (about programming computer systems) "you can't debug a system; you can only debug a system design. Sure you can fix the syntax things, but it's in design where the bugs are eliminated -- or introduced!" Wise words! The same holds true for a website, though by "bug" we might mean something a little different.
If design is so important, how should we go about it? This introduction is intended to help you take a structured approach to the design of your site, and maybe make life easier as you revisit some aspects of your earlier work. This is a process I go through all the time with my own sites. The more you do, the more you realize the benefits of good design work.
I used the analogy of a house design a moment ago; there are some good parallels to be drawn between these two types of design. The design of a house involves not only the appearance of the finished house, but also the material of which it is made, the manor in which the material is used (sorry, I can never resist a good pun!), the time and expense required to put it together, the ease of access and the usability of its rooms and the building's durability and maintainability. A website design involves the look and feel of the site, the languages and server resources it will use, the programming and data structures involved, the time and programming abilities needed, end-user ease of use and site maintenance.

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